hm....
like what all (almost) visual novels don't have are regular game elements
but they try to make up with it using complex story development etc.
the game, as simple as it is, have a complex story to it but is short
whether it tells us a drug addiction or a suicide attempt
the story has a nice impact to it
though confusion might set in
it shows that dependency on something can leave one relying on it too much that the person can't cope with the fact that it is gone in their lives and suffers a dire consequence in the end
that's what I think...